Horizon Forbidden West: Specter Prime

For the Specter Prime I was tasked with doing the hires modelling/sculpting in zbrush. It was an interesting challenge as Specter and Specter Prime have a different look from regular machines. I was very honored to join the amazing Guerrilla team here in Amsterdam and be a part of the machine modelling/sculpting team for Horizon Forbidden West. Hope you like it!

Concept by Michael Menzelincev: https://www.artstation.com/menzelincef
Art Direction by Roy Postma / Misja Baas / Jan Bart Van Beek

©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC.